Brief every image, sound, level, and animation your game needs. Review versions from your contractors, finalize the good ones, and stream the finished assets straight into your build — or bake them for production.
One portal per game. Track every asset and its status, see what's waiting on review, manage contractors, and keep production-ready art in sync.
A clear queue of exactly what's yours, the brief, and what's next. Upload drafts, share when ready, and get feedback without endless email threads.
Drop in MoltaKit (Swift), enter the 6-digit code, and your game pulls the latest finalized assets on launch — checksum-diffed, cached, offline-friendly.
A zero-dependency CLI seeds assets, bakes production builds, and gates app versions. AI-friendly by design — point Claude Code at your game and go.
Next.js on Vercel · Auth0 · Supabase · open API · documentation